My friend and I have created a walking network. We created a network without a hierarchy evaluation and the routing worked fine, but when we added a hierarchy to the equation many routes won't solve. We created a hierarchy class and attributed each of our walk types with a hierarchy of 1, 2, or 3. We thought that the cause of the routes not working was when a route would jump from a hierarchy of 3 to 1, or 1 to 3, skipping 2. But routes do work in some of those situations.
Does anyone know why it breaks, or if there is a way to fix it? (We know that all of our paths are snapped together)