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In Openlayers, I want on a single click on the map for a layer to be added and a feature to be dropped where I click.

vectorLayer = new OpenLayers.Layer.Vector("layer", {styleMap: currentStyle,'displayInLayerSwitcher': true});
drawFeature = new OpenLayers.Control.DrawFeature(vectorLayer, OpenLayers.Handler.Point);

I think this should probably be done with events somehow. But every option I try invovles a double click - one to add the layer, and one to add the feature. Anybody know how to solve this crisis? Thanks!

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up vote 2 down vote accepted

Only you need to do is to bind a OnClick event on the map and process what you want:

function bindClickButton() {
    OpenLayers.Control.Click = OpenLayers.Class(OpenLayers.Control, {                
        defaultHandlerOptions: {
            'single': true,
            'double': false,
            'pixelTolerance': 0,
            'stopSingle': false,
            'stopDouble': false

        initialize: function(options) {
            this.handlerOptions = OpenLayers.Util.extend(
                {}, this.defaultHandlerOptions
                this, arguments
            this.handler = new OpenLayers.Handler.Click(
                this, {
                    'click': this.trigger
                }, this.handlerOptions

        trigger: function(e) {
            var lonlat = map.getLonLatFromPixel(e.xy);
            lonlat.transform( map.projection,map.displayProjection);


    var click = new OpenLayers.Control.Click();


So, create the processMouseClick() to process the click :

function processMouseClick(lonlat) {

Just ignore my projection transform if not in your case.

share|improve this answer
Remember : var lon = lonlat.lon; var lat =; – Magno C Jan 4 '13 at 10:52
In your way, every click on map adds a new layer. Is this what you realy want? Be careful. – Magno C Jan 4 '13 at 11:55
awesome thanks a lot! – KyleK Jan 9 '13 at 17:46

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