I've been working with Newton & Gastner's diffusion-iteration algorithm via the opensource software ScapeToad by Choros Lab to create uniform population density. I've produced some interesting outputs for the data I'm using and am now wandering whether it's possible to reverse the algorithm to deform any layers created from the diffused geographies back to its original form.
Now you may ask why on earth I'd want to do this, so this is why. I would like to discover the effect of removing density, in this case population, on spatial analysis tools by comparing the results from the 'regular' and cartogram geographies.
If that doesn't quite make sense to you or you have a question that you feel would expand or elaborate to help an answer, please ask.
Thanks in advance for any help.