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I am trying to write a python plugin for QGis. My python plugin will copy a template qgis project into data catalog with ESRI shapefiles. Because data catalogs can vary in its content there will be possibility that in the output catalog may be less layers than in the project template.
Is it possible to set default bad layer handler inside python plugin every time when I load programmatically copied project form output catalog?
I am new in programming qgis plugin and I suppose that I should use something like that:

proj = QgsProject.instance()
handler = proj.setBadLayerHandler() #I don't know what kind of arguments I should put in this method.

Thanks,

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1 Answer 1

up vote 2 down vote accepted

QgsProjectBadLayerHandler is an abstract base class. You have to create a derived class, create an instance from this and pass this instance to the QgsProject. Within your derived class, implement your logic in the handleBadLayers( domNodes, domDocument ) method.

A very short example:

# this is the derived class
class MyBadLayerHandler( QgsProjectBadLayerHandler ):
    def __init__( self ):
        QgsProjectBadLayerHandler.__init__( self )

    # this is the method that will be called to handle bad layers
    def handleBadLayers( self, domNodes, domDocument ):
        print( 'oops, bad layer!' )

# this is your instance of your handler
myBadLayerHandler = MyBadLayerHandler()
# finally assign the handler
QgsProject.instance().setBadLayerHandler( myBadLayerHandler )
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I have already used myBadLayerHandler(QgsProjectBadLayerDefaultHandler): in the same way as you suggested. I'm not sure, that is a good way. In my plugin it works first time, next time Qgis alwayes crashes. I think this a result of my lack of experience in the advanced programming using an abstract base classes. I will try to do this in the next version of plugin. Current version will use the default qgis prompt gui bad layer handler. Thanks! –  ConeGIS Jul 29 '13 at 22:28
1  
You should call QgsProjectBadLayerHandler.__init__(self) in def __init__ –  Nathan W Jul 29 '13 at 22:48
    
There is one tiny difference between 1.8 and 2.0: With 1.8 you kept ownership of the bad layer handler. That means, you have to make sure, you keep a reference to it somewhere in your plugin code, so it does not get deleted. This could be the source of your crash. With 2.0 this will not be necessary any more. –  Matthias Kuhn Jul 30 '13 at 7:01
    
I use QgsProjectBadLayerDefaultHandler.__init__(self) in def __init__ of plugin. Inside plugin I create derived class for bad layer handler class myBadLayerHandler(QgsProjectBadLayerDefaultHandler): def handleBadLayers(self, domNodes, domDocument ): print( 'bad layer!' ) and after that in code I use self.mBadLayerHandler = pluginDialog.myBadLayerHandler() QgsProject.instance().setBadLayerHandler(self.mBadLayerHandler) It works properly once. Do you have any idea what I should correct –  ConeGIS Jul 30 '13 at 7:07
    
Which version do you have? –  Matthias Kuhn Jul 30 '13 at 7:17

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