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On QGIS 2.8 there is an option to scale SVG symbology with map units for me? it's on the style tab of layer properties: Here: Or: However you could also achieve what you want with a data defined approach: (use $scale with CASE ELSE maybe) Or rule based styles. Here you establish all the sizes you need at the appropriate zoom levels for example ...


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Here is a link to download svg file for icons it is free and in svg format http://all-free-download.com/free-vector/download/international_sphere_buoy_maritime_symbol_clip_art_11235.html


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Here is the solution,I finally understand why In fact a defaultSymbol is been created when I instanciate newsymbol , so instead of do an appendSymbolLayer I had to delete the default symbolLayer first and insert the new one to replace it The code is now : for(int i = 0 ; i < lListValue.size() ; i++) { QgsSymbolV2* newsymbol = ...


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As detailed in the simplesvg plugin exporting window (not in a very evident position, though), simplesvg works by dumping screen coordinates (expressed in integer pixels) from the current viewport at the moment of exporting. This means that all vertices are implicitly snapped to the pixel grid. A workaround for exporting a large area while still retaining ...


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As far as I checked in code, the feature id (FID) should be put into SVG, but that possiblity is commented out :/ https://github.com/geoserver/geoserver/blob/master/src/wms/src/main/java/org/geoserver/wms/svg/SVGWriter.java private void setUpWriterHandler(SimpleFeatureType featureType, boolean doCollect) throws IOException { if (doCollect) { ...


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After looking around I found this page to help with the JavaScript side of this question. Link: https://developers.arcgis.com/javascript/jsapi/picturemarkersymbol-amd.html This link also looks like it covers a wide variety of modification types for .svg files. Link: https://css-tricks.com/using-svg/ I hope that these help! Cameron



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