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-1

I find that the community jars did not work with Geoserver 2.7 0 but the extension jars did.


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You just need to follow the official sample Localized OpenStreetMap. You will just have to copy/paste the referenced sample in a new html file. Then, if your tiles "root" is located at http://localhost/osm/, replace http://{a-c}.tile.opencyclemap.org/cycle/{z}/{x}/{y}.png with http://localhost/osm/{z}/{x}/{y}.png Save and it should work by opening the ...


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The following tutorials might be useful: Creating tiles with ImageMagick or https://github.com/rktjmp/tileup : http://omarriott.com/aux/leaflet-js-non-geographical-imagery/ Creating tiles with GDAL: http://sandbox.idre.ucla.edu/sandbox/general/zoomable-image-with-gdal-and-leaflet


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Thanks mr.adam! For future reference, here's a summary of what I did. The main tutorial I used was the one given by mr.adam above. After successfully following the tutorial I managed to get a correct folder structure which I could then upload/ host. I also tried MapTiler which you can also use to make the tiles. I personally found it to be very helpful as ...


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You have to generate the tiles with the Google Earth profile in MapTiler. Then you will get even a sample viewer using the GE browser plugin. Here is a step by step guide: http://www.maptiler.com/how-to/kml-superoverlay/


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The MapTiler is tool for creating the map tiles for bing, google maps, leaflet or openlayers. To process the CAD files you may need to save it first as a PDF. If geographic coordinates are used in the CAD then export to GeoPDF. Alternatively you could export the data from the CAD software as an image such as TIFF/GeoTIFF or JPEG. MapTiler will open such ...


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You don't actually need a special server to serve tiles. All you need is a regular web server and your tiles created in the correct folder structure. You might want to look into using TileMill (https://www.mapbox.com/tilemill/) to create your tiles. It will create a file in mbtiles format, which is just a database. You can then use mbutil ...


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You can save the map from Adobe Illustrator as PDF or as TIFF with high resolution and then use MapTiler to bring it to WebGL Earth quite easily. There is a video tutorial that can be found here. MapTiler even provide you with a WebGL Earth viewer for your map - the index.html. All that you need to do is to upload the tiles to any web hosting site. Their ...


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Update: Cartodb will also accept 3857. This also didn't work using gdal2tiles.py but it did work with gdal2tilesp.py. So what worked was this: python gdal2tilesp.py -s epsg:3857 rempMap4326_r1.tif


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Take a look at tilebelt https://github.com/mapbox/tilebelt : quadkeyToTile(quadkey)


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Geoserver has a nice gui and does a good job. If you wanted to persist with dynamic tiles from tilemill you could have combined that with mapproxy.


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I had exact same need and ended up building two tools: tilestrata – Pluggable tile server written in Node.js. There's a mapnik plugin and disk cache. tilemantle – A command-line tool for warming the tile cache. It works by sending HEAD requests to the tileserver. Via a special header it can tell tilestrata to skip the cache and render a new tile. You can ...



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