Reputation
613
Top tag
Next privilege 1,000 Rep.
See votes, expandable usercard
Badges
7 20
Impact
~27k people reached

  • 0 posts edited
  • 0 helpful flags
  • 49 votes cast
2d
awarded  Popular Question
Mar
22
awarded  Self-Learner
Mar
22
awarded  Yearling
Mar
16
awarded  Notable Question
Feb
9
comment How to add Direction and Distance to attribute table?
Aha, sorry! For some reason the method from the last didn't work, therefore I used first and second for my project.
Feb
9
comment How to cartographically generalise buildings/settlements in QGIS?
Aha, I see what you mean now. Yes That's an option too actually. But most of the times these clusters are too small for using a settlement polygon I think. I think it would make people think it's more settlement than it is (just a few houses).
Feb
9
comment How to cartographically generalise buildings/settlements in QGIS?
The black objects aren't polygons. They are point objects which have the symbol of a black square!
Feb
8
comment How to add Direction and Distance to attribute table?
For me I had to do some changes to the script to get it to work: (atan((xat(0)-xat(1))/(yat(0)-yat(1)))) * 180/3.14159 + (180 *(((yat(0)-yat(1)) < 0) + (((xat(0)-xat(1)) < 0 AND (yat(0) - yat(1)) >0)*2)))
Feb
5
comment How to cartographically generalise buildings/settlements in QGIS?
I'll look into GeOxygene. Could you explain more what you mean about the other option? Simplify the geometries in order to get a little displaced centroids?
Feb
4
comment Adding z values to contours without attribute data
A couple of hundreds.
Feb
2
asked Adding z values to contours without attribute data
Jan
28
awarded  Popular Question
Jan
21
asked How to cartographically generalise buildings/settlements in QGIS?
Jan
13
awarded  Popular Question
Jan
13
awarded  Popular Question
Dec
10
revised Resolve Building Conflicts - the open source way?
added 358 characters in body
Dec
10
comment Resolve Building Conflicts - the open source way?
Thanks! The link you provided discuss only methods on simplification. What I'm trying to achieve is the way Resolve Building Conflicts does it, where it moves, scales and simplifies objects. It doesn't have to be one amazing tool. I could definitely use several. Maybe I should edit my question a bit.
Dec
10
asked Resolve Building Conflicts - the open source way?
Oct
31
comment Raster to vector (polygons) with generalisation
After using "Fill no Data" with 3 meters my small points was enlarged and then the majority filter worked pretty good. After that I used "Remove small pixel clumps" to get rid of small holes etc. Perfect!
Oct
31
accepted Raster to vector (polygons) with generalisation