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Feb 15, 2019 at 9:19 history edited PolyGeo CC BY-SA 4.0
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Apr 13, 2015 at 14:46 answer added elrobis timeline score: 1
Apr 10, 2015 at 20:55 comment added elrobis hmm.. one thing that might work.. I'm just spit-balling here. But you could write a script to iterate over the levels/tiles in your area of interest and build a sort of lookup table containing the gid values for the features you wanted represented in every potential tile position {z}{x}{y}. The goal of the script would be to keep track of all the features in your dataset for every zoom level and allocate them to the {x}{y} ranges they fell into, and then DENY them from neighbor ranges if they've been previously allocated. (Plus, I think the lookup would be stupid-fast.)
Apr 10, 2015 at 20:48 comment added elrobis Welcome to the community. One thing I wonder--neighboring tile areas will certainly have some shared polygons. So unless you don't mind duplicating their transfer over the wire and their subsequent rendering in your map, you'll want a strategy for dealing with the redundancy. If you give the polys some fill opacity, you should see the duplicated features as being darker than the non-duplicated features. ..unfortunately I don't have any good advice for how to handle that issue. I always do one big map-area select and just deal with it. haha
Nov 18, 2014 at 21:31 answer added Ash Catchem timeline score: 1
Sep 2, 2014 at 10:02 history edited Nighthawk CC BY-SA 3.0
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Sep 2, 2014 at 9:51 history asked Nighthawk CC BY-SA 3.0