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Sep 3, 2014 at 3:20 comment added MickyT Let us continue this discussion in chat.
Sep 3, 2014 at 3:15 comment added MickyT No obviously you can't, but your transformer will have the attributes available. Hook up a logger and check. Whoever uses your transformer will need to create attributes in the output feature to take what your transformer is outputting. Transformers do not write features.
Sep 3, 2014 at 3:01 comment added Coxy The screenshot is a blank workspace proof of concept before I try to edit our actual transformer. Obviously I can't define attributes in the output in the latter.
Sep 3, 2014 at 2:57 comment added MickyT You need to define attributes in the writer's featuretype for the exposed/created attributes to go to otherwise they will not be written to the GML. Looking at your screenshot I would say none of your attributes are going through
Sep 3, 2014 at 2:52 comment added Coxy Thanks for the screenshot, but I need to do this in a transformer. Is there no way to accomplish this using the AttributeExposer/Creator building blocks?
Sep 3, 2014 at 2:48 history edited MickyT CC BY-SA 3.0
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Sep 3, 2014 at 2:40 comment added MickyT Once they are exposed you can treat them the same as any attribute in FME. I'll see try an add a screenshot to the answer
Sep 3, 2014 at 2:33 comment added Coxy Thanks for that. So to start with I should have an AttributeExposer to expose the pen color etc., then link that into an AttributeCreator?
Sep 3, 2014 at 2:23 history answered MickyT CC BY-SA 3.0