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My question is very similar to Cost Distance Analyst In QGIS?Cost Distance Analyst In QGIS?

However, I'm looking for a means by which I can create a raster displaying the cumulative cost of each pixel to a specified destination rather than simply the least cost path between sets of specified start & end points. In essence, creating a "friction" map in which each raster pixel's value is it's lowest "cost" to get from itself to a specified destination (polygon or single pixel).

I imagine there's a way to do this in QGIS using GRASS operations, but can't figure out how to produce such a map -- does anyone know how? I would imagine it to be the r.cost() function, but without the need to specify start points and stop points.

My question is very similar to Cost Distance Analyst In QGIS?

However, I'm looking for a means by which I can create a raster displaying the cumulative cost of each pixel to a specified destination rather than simply the least cost path between sets of specified start & end points. In essence, creating a "friction" map in which each raster pixel's value is it's lowest "cost" to get from itself to a specified destination (polygon or single pixel).

I imagine there's a way to do this in QGIS using GRASS operations, but can't figure out how to produce such a map -- does anyone know how? I would imagine it to be the r.cost() function, but without the need to specify start points and stop points.

My question is very similar to Cost Distance Analyst In QGIS?

However, I'm looking for a means by which I can create a raster displaying the cumulative cost of each pixel to a specified destination rather than simply the least cost path between sets of specified start & end points. In essence, creating a "friction" map in which each raster pixel's value is it's lowest "cost" to get from itself to a specified destination (polygon or single pixel).

I imagine there's a way to do this in QGIS using GRASS operations, but can't figure out how to produce such a map -- does anyone know how? I would imagine it to be the r.cost() function, but without the need to specify start points and stop points.

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PolyGeo
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My question is very similar to this one: Cost Distance Analyst In QGIS?

However, I'm looking for a means by which I can create a raster displaying the cumulative cost of each pixel to a specified destination rather than simply the least cost path between sets of specified start & end points. In essence, creating a "friction" map in which each raster pixel's value is it's lowest "cost" to get from itself to a specified destination (polygon or single pixel).

I imagine there's a way to do this in QGIS using GRASS operations, but can't figure out how to produce such a map -- does anyone know how? I would imagine it to be the r.cost() function, but without the need to specify start points and stop points.

My question is very similar to this one: Cost Distance Analyst In QGIS?

However, I'm looking for a means by which I can create a raster displaying the cumulative cost of each pixel to a specified destination rather than simply the least cost path between sets of specified start & end points. In essence, creating a "friction" map in which each raster pixel's value is it's lowest "cost" to get from itself to a specified destination (polygon or single pixel).

I imagine there's a way to do this in QGIS using GRASS operations, but can't figure out how to produce such a map -- does anyone know how? I would imagine it to be the r.cost() function, but without the need to specify start points and stop points.

My question is very similar to Cost Distance Analyst In QGIS?

However, I'm looking for a means by which I can create a raster displaying the cumulative cost of each pixel to a specified destination rather than simply the least cost path between sets of specified start & end points. In essence, creating a "friction" map in which each raster pixel's value is it's lowest "cost" to get from itself to a specified destination (polygon or single pixel).

I imagine there's a way to do this in QGIS using GRASS operations, but can't figure out how to produce such a map -- does anyone know how? I would imagine it to be the r.cost() function, but without the need to specify start points and stop points.

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jbukoski
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Cost Distance Map in QGIS

My question is very similar to this one: Cost Distance Analyst In QGIS?

However, I'm looking for a means by which I can create a raster displaying the cumulative cost of each pixel to a specified destination rather than simply the least cost path between sets of specified start & end points. In essence, creating a "friction" map in which each raster pixel's value is it's lowest "cost" to get from itself to a specified destination (polygon or single pixel).

I imagine there's a way to do this in QGIS using GRASS operations, but can't figure out how to produce such a map -- does anyone know how? I would imagine it to be the r.cost() function, but without the need to specify start points and stop points.