Timeline for RTree spatial index does not result in faster intersection computation
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 12, 2017 at 23:53 | history | edited | derNincompoop | CC BY-SA 3.0 |
Clarify the answer
|
Feb 12, 2017 at 23:47 | vote | accept | derNincompoop | ||
Feb 12, 2017 at 10:56 | comment | added | mgri | You can't take into account how the spatial index influences the speed of the further intersection because it only belongs to the complexity of the geometries involved. For your case, if geometries "A" and "B" intersect in 0.05 seconds, they will still intersect in 0.05 seconds even if you previously used a spatial index (this is obviously a theoretical statement, because I think you know that the processing of anything within a processor is related to many other factors!). | |
Feb 9, 2017 at 1:41 | history | answered | derNincompoop | CC BY-SA 3.0 |