Timeline for Earth Engine: adjust rectangular box to exactly fit underlying pixel grid?
Current License: CC BY-SA 4.0
4 events
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Feb 15, 2021 at 18:15 | comment | added | Noel Gorelick | In any given projection(), the grid always starts on integer boundaries. And at the scale of the projection each "pixel" is exactly 1.0 "projection units" away from its neighbor (that's essentially the definition of a pixel in the projection). | |
Feb 15, 2021 at 17:34 | comment | added | Matifou | Thanks, this is brilliant! Could you kindly elaborate a little more on how rounding to the integer makes it end up on a corner of the raster's pixels? That sounds like magic to me... is that a general property of projection, or just with this specific one, or just with EE? Thanks so much!! | |
Feb 15, 2021 at 17:31 | vote | accept | Matifou | ||
Feb 12, 2021 at 18:34 | history | answered | Noel Gorelick | CC BY-SA 4.0 |