i am tested using two scenarios,

1) First, i am used switch2osm for tile rendering. its good it handles many things. But it takes long days to pre-render all tiles and it takes huge memory in TB.

2) Second, i am used tilemill to generate MBTiles and served using https://github.com/chelm/mbtiles-server But i dont know how much efficient for larger using.

Other than this, Is any other way serving Tiles for whole planet in efficient way.

Machine config : 1.5 TB and 128 GB main memory.

  • I serve them using Geoserver, Geowebcache and Postgres/PostGIS Aug 5, 2014 at 16:02
  • thanks @MarkC, in Geoserver, Is it possible to generate tiles for full planet. if yes, then what about machine config ?
    – Arunkmp
    Aug 6, 2014 at 8:33
  • yes it is, you have plenty of memory an 1.5Tb is enough for the planet file in PostGres, but if you want a whole planet tiled before serving, you have not scratched the surface for disk space needed. No need to pre-tile (called seeding) anyway, just do it on demand and let Geowebcache handle it with disk quotas. I would stick another 1.5Tb drive on it, config GeoWebCache to use it for it's cache and let the users create the cache on demand as they access it. Only the first user will experience any delay then the tile is cached for future use. Aug 8, 2014 at 11:20
  • Why do you want to create a full planet tileset anyway? Aug 8, 2014 at 11:20
  • As mentioned before using switch2osm i have imported whole planet in about configuration machine but its very slow in rendering. Even though like Geowebcache it also having mod-tile, its very slow in showing tiles. so i prefer to pre-render in mod-tiles. Now for pre-rendering take very long days. so i prefer to have some alternative choice for that.
    – Arunkmp
    Aug 11, 2014 at 12:56


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