The polygons that I use in ArcMap 10.2 are drawn so that they snap to each other, but never overlap. I've described a general case in the following image:
A polygon is defined by the minimum vertices. Both green and pink polygons are constructed of 4 vertices. When drawn snapping is used.
My problem is that I am now required to add a new vertex were the vertex of one polygon meets the line of the other polygon. As seen in the lower part of the image, the green polygon is required to have a 5th vertex were the vertex of the pink polygon touched it. Similarly the pink polygon will also have a 5th vertex added.
To automate this process I thought of selecting each polygon and running the Clip command. This will add the needed vertex on the other polygon. But there are too many polygons to work with; are there other ways of achieving the same result?
- Detect polygons that touch.
- Check if where the vertex of the pink polygon touched the line of the other polygon the green polygon has the needed vertex. If not, return the id or write something in a column.