For a script, I want to update the exsiting min and max of a colour ramp with a new one. In the image you can see what I want to update. enter image description here

To do so I tried to follow this thread. I tested the following code to update the raster:

min = 1
max = 5


I get the following error:

AttributeError: 'QgsSingleBandGrayRenderer' object has no attribute 'setClassificationMin'

I can't find any information about this code on the internet. The answer of the thread gives a solution but you HAVE to update the colour as well.

I'm wondering if somebody know how to update the min and max without updating the colour.

  • Are you wanting to update Singleband gray or Singleband pseudocolor? – Joseph Jun 16 '16 at 9:55
  • @Joseph pseudocolor – B.Termeer Jun 16 '16 at 12:44
  • Make sure you set the render type to pseudocolor before running the code. – Joseph Jun 16 '16 at 12:51
  • can you explain me how i can do this? – B.Termeer Jun 16 '16 at 12:54
  1. Double-click your raster to access its properties then go to the Style tab as you have shown in your question. Make sure the render type is set to Singleband pseudocolor:

    Raster render type

  1. Click Apply and OK.

  1. Make sure the raster layer is still selected and run the following code to change the min and max values:

    rLayer = iface.activeLayer()
    provider = rLayer.dataProvider()
    stats = provider.bandStatistics(1, QgsRasterBandStats.All, rLayer.extent())
    min = 1
    max = 5

    The min and max values should be the only settings which are updated.

    New min and max values

  • 1
    Thank you very much! can you briefly explain how you also update the layer? because the min and max is filled but it isn;t classified yet. I m sorry that i ased so much – B.Termeer Jun 16 '16 at 13:14
  • @B.Termeer - Most welcome! No need to apologise but not sure I can help you much there. In your question, you included a link to a thread. The answer in that thread allows you to apply classifications. – Joseph Jun 16 '16 at 13:31
  • i was aleready looking in that thread. I tried it with : rLayer.triggerRepaint() but that was not the trick – B.Termeer Jun 16 '16 at 13:34
  • @B.Termeer - triggerRepaint() only updates the appearence of the layer shown on the map, it doesn't apply to its settings. – Joseph Jun 16 '16 at 13:35
  • hmm, you can use QgsSingleBandPseudoColorRenderer but i have no shader argument, right? – B.Termeer Jun 16 '16 at 13:41

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