Basically my question is quite simple:
- I want to create certain amount of random points within polygons. The RandomPointGenerator does almost exactly what I want, but I'd like to pass the Number of Points from an attribute value that I have in one of the shapefiles I read in to the workspace. Now the transformer only allows to "hard code" the value in there.
Any ideas how to solve this? I'm not very familiar with using published/private parameters so maybe those could help? Or should I "manually" create the workflow of random point generation within polygons and ditch the RandomPointGenerator?