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I an very new to GIS and I am trying to import a GeoTiff file into Blender to view it as a model before importing into unity. For some reason when I import the file into blender as a raw DEM it appears to be flat.

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If you have BlenderGIS installed in your blender software, you can import georeferenced raster like GeoTiff images from Import → Georeferenced raster:

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Then select your raster file, and under Import georaster → Select As DEM, check Fill nodata values

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the output should be something like this:

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Go to Object Modifier → under View increase the value to 10 and the render of the DEM will be enhanced:

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You can refer to this article for detailed information Shaded relief with BlenderGIS, part 1

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