QGIS 3.4.2

I made a hillshade topo map out of an SRTM 30m DEM, and tweaked the rendering until I had a pretty decent looking hillshade layer at small scale.

However at large scale it is still pixelated:

pixelated hillshade

and I'd like to "smooth out" these pixels in as few steps as possible.

  • Can't deliver the appropriate extend of a good answer right now: Change both Zoomed in & Zoomed out resampling methods to either bilinear or cubic. See the docs. – ThingumaBob Dec 2 '18 at 19:48

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.