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I need detailed world map (preferably vector), just like Google Maps Terrain, but without roads, streets, airports etc. Just pure base map like an atlas with mountains, deserts, rivers, lakes etc. Preferably vector because I need a high detail level (small island, coastline etc.). I've tried a lot of sources but they're not detailed enough or they contain a lot of roads, names, buildings... which I couldn't remove.

EDIT: And, why this url gives me a BLACK image? Shouldn't it be a terrain? https://mt1.google.com/vt?lyrs=t&x=1326&y=3143&z=13

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Did you consider this: Natural Earth II is a raster map dataset that portrays the world environment in an idealized manner with little human influence? Can be combined with the regular vector data form Natural Earth.

  • Yes I know it. It is very good, but unfortunately the scale is too big... – spajak Sep 12 at 20:59
  • Then you should consider making your own base-map, starting with a digital elevation model (DEM) - or digital terrain model, to be more precise. You could use SRTM-data, available worldwide, e.g. here: srtm.csi.cgiar.org - if you need more details, look if there is more detailed data for the region you're interested in (like lidar-data). Add rivers from HydroSheds (derived from SRTM): hydrosheds.cr.usgs.gov - use smooth($geometry) in geometry-generator to cut edges. Add more details from other sources like OpenStreetMap – babel Sep 13 at 6:50
  • But be aware that rivers often changed a lot in the last 200 years, not only due to natural changes (floods that create new river-beds), but especially due to human intervention. As far as I know, there is no good dataset for pre-modern eras - you have to model that yourself and that's a really painstaiking work, involving detailed study of historical sources. Have a look to this map of changing Danube Delta over centuries: ro.wikipedia.org/wiki/Delta_Dun%C4%83rii#/media/… - and it continues to change every day... – babel Sep 13 at 6:53
  • Coastlines can be extracted from OpenStreetMap in a very detailed shape that should be good enough – babel Sep 13 at 6:56
  • How to extract coastlines from OSM? – spajak Sep 14 at 8:46

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