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Are there CGA rules for the grow street methods?

I assume I can just make an entirely new CGA or Python script to generate a city, but its a little much. I would like to just modify the rules that already exist within the grow streets method or use it as a template. For example, I wanted to make a rectangular city and when changing the parameters for long and short streets to be constant, it still would skip some connections. Or Instead of random angles, I want it to follow a specific angle over time, etc. When I run the grow streets, I only see 4 settings under Layer Attributes and can't find any other scripts. I am really looking for a template for my own grow streets feature, but just to explain the issue with the rectangles I also attached an image showing the problem.

  • Please Edit the question to include your image – Vince Jan 2 at 3:16

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