I'm trying to understand whether otbHaralickTexture computes in all directions (0, 45, 90, and 135 degrees).
I couldn't see any explanation about the issue in the documentation. I understand that since there are parameters:
X Offset -parameters.xoff int Default value: 1 X Offset Y Offset -parameters.yoff int Default value: 1 Y Offset
we can create directions with these parameters and it only computes for one direction. For example:
X Offset = 1 Y Offset = -1 -> Direction 2
Am I right, or, does it convolve in all directions?