I'm trying to understand whether otbHaralickTexture computes in all directions (0, 45, 90, and 135 degrees).

I couldn't see any explanation about the issue in the documentation. I understand that since there are parameters:

X Offset -parameters.xoff int Default value: 1
X Offset

Y Offset -parameters.yoff int Default value: 1
Y Offset

we can create directions with these parameters and it only computes for one direction. For example:

X Offset = 1
Y Offset = -1

-> Direction 2

enter image description here

Am I right, or, does it convolve in all directions?

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