In Pyqgis after an "edit" button is pressed on my plugin, first I add google sat layer, then move it to the bottom, then I add a polygon layer and move it to the top, then I trigger editing and the add feature action. the user can then add polygons but they are invisible. I even have a button that will upload the polygon layer to a database and when I check the polygons are there but they will not show up on the canvas. Here is my code that triggers editing:


# Add google sat layer
service_url = "mt1.google.com/vt/lyrs=s&x={x}&y={y}&z={z}" 
service_uri = "type=xyz&zmin=0&zmax=21&url=https://"+requests.utils.quote(service_url)
tms_layer = iface.addRasterLayer(service_uri, "Google Sat", "wms")

# move sat layer to the bottom
root = QgsProject.instance().layerTreeRoot()
root.setHasCustomLayerOrder (True)
order = root.customLayerOrder()
root.setCustomLayerOrder( order[::-1]

# Add polygon layer
self.poly = QgsVectorLayer("Polygon", "target_polygons", "memory")
pr = self.poly.dataProvider

# move polygon layer to the top
order.insert( 1, order.pop( -1 ) ) # self.poly to the top

# Enter editing mode


I have another function for when an "ok" button is pressed that will trigger:

iface.mainWindow().findChild(QAction, 'mActionToggleEditing').trigger()

and that will prompt the user to save changes. Also when I check the layer properties the opacity and everything looks fine. Maybe the polygons need certain attributes? I have also tried deleting every layer except the polygon layer and they still don't show up, but I know they are there.

  • As a small update, I have found that if I simply move the polygon layer in the stack (doesn't matter where) the polygons will show up. They will always be covered by the google sat layer though, UNLESS I drag in the sat layer from xyz tiles, then they will be on top of that layer. So I will need to find a way to programatically refresh the layer in the stack, and also pull in the google sat layer that will be on bottom.
    – tbob
    Apr 22, 2022 at 17:23

1 Answer 1


I was able to solve this by using this code after creating the polygon layer:

        myalayer = root.findLayer(self.poly.id())
        myClone = myalayer.clone()
        parent = myalayer.parent()
        parent.insertChildNode(0, myClone)

This basically simulates dragging the layer around manually in the UI and when I did that the polygons show up.

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