2

I'm having difficulties using Matplotlibs Basemap in combination with a PyQt4 interface. Basically I create a Pyqt4 Canvas in which I plot a Matplotlib Basemap and some markers. I call the function in

self.button3 = QtGui.QPushButton('plot', self) 
self.button3.clicked.connect(lambda: self.plot(geom0))

And pass a geometry to my plot(geom0) function.

def plot(self, geom0):
                x1, y1 = zip(*((geom0.GetX(i), geom0.GetY(i)) for i in range(geom0.GetPointCount())))
                print geom0

                self.m = Basemap(projection='merc', resolution = None, area_thresh = 0.1,llcrnrlon=6.66321, llcrnrlat=50.48198, urcrnrlon=7.54761, urcrnrlat=51.46085)
                self.m.drawlsmask(land_color='lightgreen',ocean_color='aqua',lakes=True)

                x,y = self.m(x1, y1)
                self.m.plot(x, y, 'D-', markersize=4, linewidth=2, color='k', markerfacecolor='b')

                self.canvas.draw()

This works fine and the canvas is filled and a map without any kind of resolution is shown with my Linestring from geom0 but when I change the resolution to low 'l' or high 'h' Python quits unexpectedly. Changing the resolution to low or high takes a while to calculate and I guess that is where the problem lies.

Do you have any ideas how I can tell PyQt to wait until the Basemap is calculated?

-1

Do not use lambda function for triggering.

Read this: https://eli.thegreenplace.net/2011/04/25/passing-extra-arguments-to-pyqt-slot/

1
  • In the article you link, the author says to use lambda....
    – YoLecomte
    Nov 23 '18 at 8:23

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