I was wondering if anyone has tried already to utilise the GPU in tile generation? I have a quite big dataset so tile generation takes a while (especially on high zoom levels) even on a quite high spec machine (Xeon X5355, 24G RAM, NVIDIA Quadro FX 4600).

Geographic extent: [-10, 46, 4, 65] (EPSG:4326)
Zoom levels: 19

There are a couple of things out there (e.g. gumpy) that looks promising, however, I have not find any case studies or references.

I am using MapProxy at the moment, but I am open to any other solution as well.


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Browse other questions tagged or ask your own question.