I haven't been able to figure out how to fix the bindings if this was indeed the cause, I've used a work around, which was to follow the approach presented by [pyqgis-cookbook][1], and to remove the existing ranges / symbology and re-create new ones (based on the existing ones). This approach now works for me. I'm not sure how efficient it is, but with the data set I'm currently using, it's quick enough. from PyQt4.QtGui import QColor # import this namespace as I want to refer to QColor later from PyQt4.QtCore import QVariant def satramp(hue): layer = qgis.utils.iface.activeLayer() grads = len(layer.rendererV2().symbols()) vinc = 0 val = 180 i = 0 - (255 / grads) # used to increment the saturation value j = val - (grads * vinc) for sym in layer.rendererV2().symbols(): # loop through each symbol in the layer using 'new symbology' i += (255 / grads) j += vinc sym.setColor(QColor.fromHsv(hue,i,j)) canvas = qgis.utils.iface.mapCanvas() canvas.refresh() def rap(): canvas = qgis.utils.iface.mapCanvas() layer = qgis.utils.iface.activeLayer() layer.reload() canvas.refresh() # gets the layer for the passed index value based on the legend index def getLayerByIndex(layerIndex): idx = 0 for layer in qgis.utils.iface.legendInterface().layers(): if idx == layerIndex: break idx += 1 return layer # gets the field index for the given field name def getFieldIndex(fieldName,layer): mFieldMap = {} fields = layer.pendingFields() for ( key, field ) in fields.iteritems(): if field.type() == QVariant.Int or field.type() == QVariant.Double: if field.name() == fieldName: return key # sets a saturation ramp for a graduated layer only, based on the passed hue, value and index of the layer from the legend def satramp(layerindex, hue, value): layer = getLayerByIndex(layerindex) grads = len(layer.rendererV2().symbols()) # determine the number of graduations to use based on vinc = 0 # value incrementer, currently not used, but can be adjusted to increment the value also val = value i = 0 - (255 / grads) # used to increment the saturation value j = val - (grads * vinc) layer.reload() # refresh the data source # determine range increments provider = layer.dataProvider() fieldName = layer.rendererV2().classAttribute() fieldIndex = getFieldIndex(fieldName,layer) min = provider.minimumValue(fieldIndex).toDouble()[ 0 ] # get the min and max values to calculate the new gradations max = provider.maximumValue(fieldIndex).toDouble()[ 0 ] print max rangeCount = len(layer.rendererV2().ranges()) rangeIncrement = (max - min) / rangeCount rangePoint = min # construt a new renderer using ranges based on the existing renderer rangeList = [] for range in layer.rendererV2().ranges(): newSymbol = QgsSymbolV2.defaultSymbol(layer.geometryType()) label = str(rangePoint) + " - " + str(rangePoint + rangeIncrement) newRange = QgsRendererRangeV2(rangePoint,rangePoint + rangeIncrement, newSymbol, label) rangeList.append(newRange) rangePoint += rangeIncrement newRenderer = QgsGraduatedSymbolRendererV2('',rangeList) newRenderer.setClassAttribute(layer.rendererV2().classAttribute()) newRenderer.setMode(QgsGraduatedSymbolRendererV2.EqualInterval) layer.setRendererV2(newRenderer) for sym in layer.rendererV2().symbols(): # loop through each symbol in the layer using 'new symbology' i += (255 / grads) j += vinc sym.setColor(QColor.fromHsv(hue,i,j)) canvas = qgis.utils.iface.mapCanvas() canvas.refresh() [1]: http://www.qgis.org/pyqgis-cookbook/vector.html#appearance-symbology-of-vector-layers