Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Raster is a data format consisting of regular grids of values, usually stored in an image-like format.
1
vote
0
answers
82
views
Calculate terrain attributes for a large, tiled DEM
Approach for smaller areas: I created a virtual raster and used the TPI from the terrain shading extension (all in QGIS). … Merge the tiles back to a virtual raster
For flow calculations, I would need to sort the tile(s) with decreasing highest point(s) and start from the highest ones. …
0
votes
1
answer
54
views
why is my input-Pixel in "r.resamp.filter" not always the center-pixel of the output?
I create a raster in the projection EPSG 2056. with cell-size 1 around an arbitrary origin (here:
Extent -8.1370000000000005,983.1934999999999718 : 19.8629999999999995,1021.1934999999999718
Dimensionen …
0
votes
QGIS Clipping raster with vector-getting all touching pixels
I found applying a negative buffer with half the raster resolution (dotted line) to be a relatively easy way to deliver me an acceptable solution. I didn't think through it for all possible cases. … A positive buffer could be applied to get a raster covering the clipping mask completely. …