In Google Earth Engine, the function glcmTexture()
outputs 18 types of texture bands. Out of these, one band (suffixed as _maxcorr
) is actually not computed by the servers but still exists in the output as a GLCM band with all zero pixel values.
This _maxcorr band creates a problem when band-wise normalization of the image composite is attempted by the unitScale()
function as this function requires min value to be less than the max value.
How to tackle this issue?
I thought of two possibilities:
- Prevent
glcmTexture()
from generating the "_maxcorr" band OR - Remove "_maxcorr" band before input to
unitScale()
function
How to remove a specific band from an image in GEE?
Trying reverse by using .select()
function is not feasible as there are hundreds of other bands in the composite that need to be selected.