Skip to main content
6 votes

Creating tangential lines at points along shoreline in QGIS

This can be achieved with a Geometry by Expression / Geometry Generator expression. -- find the nearest line to the current point (change 'coast layer' for the name of your line layer) with_variable('...
Matt's user avatar
  • 17.4k
2 votes

Calculate distances between all point features in one layer and all point features in another layer (NOT only nearest)

I think you should try the Generate Near Table (Analysis) tool with its closest="ALL" option so that: Multiple near features will be written to the output table Otherwise, by default, only ...
PolyGeo's user avatar
  • 65.2k
2 votes

Auto populating attribute table with lat and lon in QGIS

You have a couple of options. Option 1 - Virtual Field The easiest method - which based on your question, seems likely to satisfy - is to simply add virtual fields "lat" and "lon" ...
Tom Brennan's user avatar
  • 5,102
1 vote

Splitting line layer using another point layer in QGIS

Shortest line between features, to create a line between each point and nearest line. Maximum number of neighbors = 1 and set a maximum distance. Extend lines to make it a little bit longer in each ...
BERA's user avatar
  • 73.8k
1 vote
Accepted

Display point labels alternatively to left and right

It's always good to check the output in the calculator. % is the modulus operator, which will work directly on the fid, without the need to divide by 6316. Dividing by 6316 will probably in most ...
Tom Brennan's user avatar
  • 5,102
1 vote
Accepted

How to apply style array to WebGL points layer (OpenLayers)

If it was possible you would need a flat style array, which does work with a standard vector layer const webGLstyle = [ { 'circle-stroke-width': 2, 'circle-stroke-color': '#333333', '...
Mike's user avatar
  • 12.6k
1 vote
Accepted

QGIS - plot points based on user defined origin

If you have a planar projection and units in meters, it's probably safe to use the Translate tool from the toolbox. You just add your origin X and Y to your points. But this must be done with ...
Daniel Möller's user avatar

Only top scored, non community-wiki answers of a minimum length are eligible